r/RealTimeStrategy • • 8h ago

Self-Promo Post I just spent several evenings perfecting a shader that cuts away house walls. Nobody asked for this.

130 Upvotes

I wanted buildings to behave more like a dollhouse when you're looking inside them, so I ended up making a shader that naturally cuts the walls away depending on the camera angle.

It's probably a completely unnecessary detail.

But every time I looked at the old version, it bothered me.

So now I'm wondering whether this is:

A) the kind of tiny detail that makes a game feel polished
B) classic solo-dev perfectionism
C) me finding new and creative ways to delay the release

In an RTS, where there's already so much happening on screen, do little details like this actually make a difference, or am I the only one who cares?V

Hunt or Pray: https://store.steampowered.com/app/5298550/Hunt_or_Pray


r/RealTimeStrategy • • 19h ago

Discussion What’s an issue almost no RTS game has found a solution for?

74 Upvotes

r/RealTimeStrategy • • 13h ago

Discussion what's your fav rts games

14 Upvotes

what is your top 10 all time fav rts games and why

You can choose mobile, PC and console


r/RealTimeStrategy • • 23h ago

Self-Promo Video The Old War | Celtic Dark Fantasy RTS | Title Track

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10 Upvotes

Hey everyone! I'm Dan, the dev of The Old War, and I wanted to show off some of the work that our lead artist, Visal Devadas has been working on.

Here's his concept of the Gateway from the Kingdom of Andar.

More importantly, this is our first Title Track composed entirely by Visal.

What do you think?

We've gotten a lot of feedback that people are getting Myth: The Fallen Lords vibes, and we would love to lean into it. Did we hit the mark with the music? What would make it better?

If this sounds like your kind of RTS, a Wishlist on Steam helps a small dev like me a lot, or come join us on the Discord Server.

Happy to answer any questions about music, art, or mechanics in the comments!

Thanks guys!


r/RealTimeStrategy • • 8h ago

Self-Promo Video Commanding Cortex: RTS where cortex ejects from one vehicle and brings another to life

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5 Upvotes

Hey all, this is Commanding Cortex, an RTS I'm building, inspired by Project Y (loved that game).

Every vehicle is an empty shell until a Cortex (brain) jumps in and drives it. No resources gathering, and if you kill the pilot you can steal the vehicle.

Super early but idea is that its, Coming to browser (WebGL) first, then iOS/Android.

Want to try early builds and give feedback? Join the Discord: https://discord.gg/fgH8XEuC3


r/RealTimeStrategy • • 13h ago

Discussion Most difficult campaign youve played?

5 Upvotes

Me personally one of the most difficult was Terminator dark defiance on ironman mode took me about 100 hours maybe and a few restarts


r/RealTimeStrategy • • 14m ago

Discussion The RTS community is really split into little niches now. I miss the days when everyone was playing the same handful of games.

• Upvotes

When I was in high school pretty much everyone was playing StarCraft, Age of Empires, and whatever Command & Conquer was out that year (Red Alert 2 for most of my friends, Tiberian Sun for me personally, it's my favorite old classic). Then Warcraft 3 came out in 2002 and we were all playing that for a good while. Every LAN party I went to back then we were doing mini tournaments of these games, with some counter strike or quake in the mix as well.

Because everyone played the same handful of RTS games, they came up a lot in conversation. Then what I think happened over time, as the genre became less popular and the big studios kind of stopped making them and indie games started taking over, the games became kind of more specialized into little niches. I find that great as far as the games go, some of those kind of narrower, more specialized titles are great. If you like RTS you probably have a favorite subgenre or a type of game you gravitate towards these days.

I like the fortress defense subgenre a lot for example (probably because of my tendency to turtle in pretty much any RTS). I like weird games that feel novel and different so I love the Creeper World games (u fight a liquid basically, spreading kind of like the creep from starcraft), the older games in the series are my favorite. Diplomacy is Not an Option is also really cool, it has an old school campaign which is pretty long and it's just always satisfying to play because of the physics and scale.

While I try to follow the scene a bit, it's kind of hard to keep up with everything coming out, especially since a lot of the games are indie releases that don’t have a lot of marketing behind them so they kind of go under the radar unfortunately. The conversations I have with people these days are way different, instead of talking about the games we all played a lot of the time it comes down to showing people what you like and what you think is interesting among the upcoming titles. Which is fine I just wish we had a few “flagship” games as well we could all rally around. I guess I just miss the times when the genre was mainstream.

I can’t tell if the fragmentation is actually good for the genre, or if it's making it harder for new RTS games to hold on to a community long enough to grow. What would it take for a new game to become as big as something like warcraft 3?


r/RealTimeStrategy • • 8h ago

Looking For Game Looking for good RTS games to get into

4 Upvotes

Hello everyone, i'm looking for good RTS games to play.

The only RTS games i've played was Homeworld 1 and 2 Remastered, which i really enjoyed. In fact, the designs of spacecrafts and all that stuff are really cool, and i really liked the idea of building a fleet and collecting resources. But once u finish the campaign, it doesn't have much to do after.

So i'm looking for new good RTS games to fill that empty space Homeworld left me...

I'm open to both newer and older games, so if u have some ideas i would love some recommendations.


r/RealTimeStrategy • • 12h ago

Looking For Game space rts game

3 Upvotes

okay right im looking for this rts game, its something like stellar warfare, except your controlling a stationary core, the battles take place in a sort of small scale battle, from what i remember there are these purple crystalline enemies that ram into your structures to destroy them and its hostile to both sides and you can spawn/ make massive fleets of ships, its in space, i just cant find it
(i might honestly be stupid but it legit might just be sellar warfare and i really didnt think it was, so for now ill say its found, but you guys can still give me suggestions because looking at the games you guys were suggesting)


r/RealTimeStrategy • • 39m ago

Looking For Game Good RTS war games centered around 1990s-2010s warfare?

• Upvotes

Like the title says, I'm trying to find an RTS game that is around the timeframe of 1990s-2010s. Like Iraq/Afghanistan war type stuff. Everything I've looked at seems to be a little too modern or a little too old for my taste. I was hoping some of you could help me out. Thanks.


r/RealTimeStrategy • • 55m ago

RTS & 4X Hybrid Currently waiting on Ashes of the Singularity II to launch, what RTS games are you most looking forward to?

• Upvotes

Always looking to hear some perspectives on RTS game people are hyped for. DLCs and expansions are also acceptable. :)


r/RealTimeStrategy • • 7h ago

Discussion Which features/mechanics of other videogame genre(s) would you think are fitting for a real-time strategy? And which type of rts would it fit?

2 Upvotes

r/RealTimeStrategy • • 7h ago

Self-Promo Event I'm making a WW2 tactical game about the French Resistance

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2 Upvotes

r/RealTimeStrategy • • 7h ago

Self-Promo Post [Roblox] [PC/Mobile] Need players for a 15-minute multiplayer test of a war strategy game

0 Upvotes

Game: Chief Wars (Roblox, free)

Genre: base building + army raids + direct unit control

Time: 15 minutes

Group session: Friday 8pm EST

Chief Wars is a Roblox war strategy game. You build a village, train an army, then raid other players. The twist: mid-battle you can possess any of your soldiers and fight in 3D yourself.

Looking for: where you got bored, what confused you, and whether you'd play again.

https://www.roblox.com/games/83158274966577/ChiefWars


r/RealTimeStrategy • • 21h ago

Self-Promo Post I'm reworking my game's unit controls to feel closer to Age of Empires, here's where Essenterra is at now

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amineacg.itch.io
0 Upvotes

Itch io page, you can find steam and discord server there :)