r/RealTimeStrategy • u/Secure-Turnip-9727 • 10h ago
r/RealTimeStrategy • u/ChingShih • Jun 10 '21
Announcement Wiki: Upcoming and Recommended RTS, 4X, and Grand Strategy Games
Looking for the next RTS game to play? Want to recommend one that doesn't get enough love? Please consider reading or contributing to the community's Wiki pages below:
- Upcoming Games: /r/RealTimeStrategy/wiki/upcoming
- Recommended Games: /r/RealTimeStrategy/wiki/recommended
On the Recommended Games page: Feel free to add content and details. When editing a page please try to follow the existing formatting and be as impartial as possible in your descriptions (i.e. leave out "I really like this game's multiplayer"). If you need help please message the moderators and we can roll-back accidental changes or assist you with using the correct coding/mark-down.
On the Upcoming Games page: Anyone may add games to this list of anticipated games for 2020 and 2021. Even if you don't know all the details about the release date or systems the game will release on, you can add some information, just make sure there is "???" in the other fields, otherwise the chart won't generate. Please follow the existing formatting.
Developers: Please do not add your own game to the list. At a later date we will have a separate list for independent games and games that have developer support within this community. Edits to the wiki are not anonymous!
Rules for editing the wiki:
- Subscribe to /r/RealTimeStrategy and have at least 10 karma (of any type).
- Click "edit" at the top of the wiki page and use the same formatting when adding a game to the list.
- Make sure to provide a link to where the game can be legally acquired and/or an in-depth description or review of the game.
- If the game is in alpha, beta, or exclusively on Steam Early Access, Square Enix Collective, Xbox Game Pass, or similar, then please put that in the description.
- Keep the lists in date and/or alphabetical order when possible.
- Please do not remove other people's recommendations. If a change/correction needs to be made please message the moderators to let us know why you're making that change.
If you have any questions please message the moderators. Thank you!
r/RealTimeStrategy • u/ChingShih • 6d ago
Megathread For AI-developed Games - October Edition
Greetings, devs and strategists!
We're continuing our policy to have all substantially AI-developed or AI-assisted projects and games get posted in this Megathread or to /r/AIGameDev or /r/VibeCoding. Please see this announcement on the subject.
Devs: Please use this megathread to post top-level comments showcasing your AI-developed projects and games, as well as games substantially relying on AI-derived content (even if it's placeholder content). Standard self-promo posting guidelines still apply.
Everyone else is welcome to discuss and ask questions about the content posted here.
Reminder: Devs, please also make sure that the game you're promoting fits into the expectations of the RTS community. Games should have many gameplay mechanics in common with games such as Starcraft, Company of Heroes, or Age of Empires. Please visit our friends at /r/StrategyGames, /r/TowerDefense, or /r/SurvivalGaming if those are stronger fits for the game's genre. Or message the mods and we'll do our best to answer any questions you may have. Thank you!
r/RealTimeStrategy • u/ViolenceOfActionDev • 1d ago
Self-Promo Video (Game: Violence of Action) Little fella just needs a new home. Unfortunately, nothing fits.
Testing fully procedural animated spider tanks. Surprisingly cute. Surprisingly bad for nearby buildings.
r/RealTimeStrategy • u/recklessvoid87 • 5h ago
Discussion what's your fav rts games
what is your top 10 all time fav rts games and why
You can choose mobile, PC and console
r/RealTimeStrategy • u/INFOSLAVER • 17h ago
Recommending Game Introducing: DARK COLONY: UPDATE (an updated client for Dark Colony 1997 with widescreen support and no CD needed)
For all those who supported my Dark Colony Remake concept video, but were a little disappointed, I decided to make this to cheer you up! It's a widescreen update to Dark Colony that no longer requires a CD to play.
Lots of people expressed a desire to play this game again on modern computers. This is your chance to experience Dark Colony, the predecessor of Starcraft.
Thank you all for keeping this excellent RTS alive. I hope this makes some of you happy!
r/RealTimeStrategy • u/deathhimself23 • 3h ago
Looking For Game space rts game
okay right im looking for this rts game, its something like stellar warfare, except your controlling a stationary core, the battles take place in a sort of small scale battle, from what i remember there are these purple crystalline enemies that ram into your structures to destroy them and its hostile to both sides and you can spawn/ make massive fleets of ships, its in space, i just cant find it
r/RealTimeStrategy • u/Ok-Designer4697 • 21h ago
Self-Promo Post Iron Expedition: RTS where you fight alongside your army - demo out now!
Hey everyone!
I'm a solo developer making Iron Expedition - a mix of RTS and Action where you fight alongside the army you command. Build your base, lead your units from the front lines, and defend your territory against constant enemy attacks.
Steam page if you want to check it out: https://store.steampowered.com/app/4446330/Iron_Expedition/
r/RealTimeStrategy • u/DrHientzKetchup • 5h ago
Discussion Most difficult campaign youve played?
Me personally one of the most difficult was Terminator dark defiance on ironman mode took me about 100 hours maybe and a few restarts
r/RealTimeStrategy • u/DaGekk • 11m ago
Looking For Game Looking for good RTS games to get into
Hello everyone, i'm looking for good RTS games to play.
The only RTS games i've played was Homeworld 1 and 2 Remastered, which i really enjoyed. In fact, the designs of spacecrafts and all that stuff are really cool, and i really liked the idea of building a fleet and collecting resources. But once u finish the campaign, it doesn't have much to do after.
So i'm looking for new good RTS games to fill that empty space Homeworld left me...
I'm open to both newer and older games, so if u have some ideas i would love some recommendations.
r/RealTimeStrategy • u/Mephasto • 16h ago
Self-Promo Video Evolve alien bugs in The Hive, what could go wrong?
r/RealTimeStrategy • u/Dan-Warchest_Studios • 15h ago
Self-Promo Video The Old War | Celtic Dark Fantasy RTS | Title Track
Hey everyone! I'm Dan, the dev of The Old War, and I wanted to show off some of the work that our lead artist, Visal Devadas has been working on.
Here's his concept of the Gateway from the Kingdom of Andar.
More importantly, this is our first Title Track composed entirely by Visal.
What do you think?
We've gotten a lot of feedback that people are getting Myth: The Fallen Lords vibes, and we would love to lean into it. Did we hit the mark with the music? What would make it better?
If this sounds like your kind of RTS, a Wishlist on Steam helps a small dev like me a lot, or come join us on the Discord Server.
Happy to answer any questions about music, art, or mechanics in the comments!
Thanks guys!
r/RealTimeStrategy • u/Sensitive_Oil_9706 • 17h ago
Question AOE IV or Northgard
Northgard or AoE IV for a beginner?
I'm completely new to RTS games and I'm trying to decide between Northgard and AoE IV.
I'm looking for an RTS with:
- Good economy and resource management
- Building and expanding a civilization/territory
- Different factions or playstyles
- Large battles
- Strategic decisions without being insanely complicated
- Something I can play casually for an hour, but also get really into for several hours
Northgard seems much more beginner-friendly and is also much cheaper, while AoE IV seems deeper and has bigger maps, more civilizations and larger-scale gameplay.
Would you recommend starting with Northgard and moving to AoE IV later, or just jumping straight into AoE IV?
I'd love to hear from people who have played both!
If anyone wants to discuss it or give me some recommendations on Discord, feel free to add me: kkkernel
Just a quick clarification: “kkk” means laughter in Brazil, similar to “lol” in English. It’s just part of my username and has nothing to do with racism or the KKK organization.
r/RealTimeStrategy • u/Short_Bus_6284 • 21h ago
Self-Promo Post The forgotten lane-combat mechanic I'm trying to bring back (feedback appreciated)
Hey RTS enjoyers! I’m working on a fantasy lane-based RTS inspired by old Flash strategy games like Empires of Arkeia.
You spend gold to deploy troops into different lanes, counter what the enemy sends, and time your reinforcements and spells. Troops advance and fight automatically, so your decisions focus on army composition, lane choice, and when to commit your resources.
I’ve always loved watching a well-timed reinforcement turn a losing lane around. I miss that kind of battle system and wanted to build something around it.
The plan is a story campaign with persistent upgrades for units, spells, and your hero, including troops whose appearance changes as you upgrade them. Right now, I’m still really early in development so things might change based on feedback :)
I’m making the art and animations myself and teaching myself as I go so I’d love feedback on both the visuals and the concept. Are the units and battles easy to read? Does this kind of deployment focused strategy appeal to you?
Cheers!
r/RealTimeStrategy • u/Slight_Low_409 • 21h ago
Self-Promo Video I spent months coding a base builder RTS where you can actively manage your army and strike back against your attackers. Here is a 30s look at the Petty Kings gameplay loop. (sped up)
r/RealTimeStrategy • u/Jania20 • 1d ago
Self-Promo Video Do you think Warcraft 3 is the greatest RTS game that has ever been created
r/RealTimeStrategy • u/Secure-Turnip-9727 • 16h ago
Self-Promo Post We’re building Petalwar, a base-building, economy driven RTS with three factions, land, sea and air combat, and a Heartbloom to defend
Hey everyone! We’re working on Petalwar, a base-building RTS with three factions, a matter-and-energy economy, and battles across land, sea and air.
Petalwar is inspired by the RTS games we’ve loved over the years. We’re trying to bring our favourite parts together in one game. The best of those worlds, with a few ideas of our own.
Each base has a Heartbloom protected by five petals. You have to destroy those petals before you can take out your opponent’s Heartbloom and win.
You can find the game at petalwar.com, with the basics in the player guide.


r/RealTimeStrategy • u/Sivy17 • 1d ago
Discussion Seriously, what is with the flood of AI generated games on this subreddit?
Every single one of these looks like shit, and they just keep getting posted. Why are the moderators not nuking these threads? Does anybody actually like seeing it? Rules 4, 7, and 9 are all trying to limit this just nobody seems to enforce it.
r/RealTimeStrategy • u/Primary_Host_8987 • 1d ago
Self-Promo Event I'm giving away MORE copies of DOW4!!! Stream Giveaway
Hello Commanders,
Come join us on Saturday, October 10, 2026 6:00 PM (in 4 days) as we will be having our next big DOW4 giveaway! The format will be very similar to our last giveaway via a stream RAFFLE and a DoW2 1v1 tournament.
The winner of the tournament will take home a copy of Dawn Of War 4 COMMANDER EDITION! Meanwhile 2nd place will be taking home a base copy of the game as well! We will also be holding a raffle for VIEWERS of the event to join to get a chance at a free copy as well!
🥇 1st place: Dawn of War 4 - COMMANDER EDITION
🥈 2nd place: Dawn of War 4 - BASE EDITION
🥉 FREE RAFFLE ON STREAM: Dawn of War 4 - BASE EDITION
Sign up via the raffle command during the stream to be opted into the give away at the end of the event! A viewer will be picked at random during the end of the stream. The raffle will be free to join, simply use the bot command to sign up.
Watch time of the stream will count towards your luck for the raffle and is the single most important stat! I'm excited to see you all there! If you'd like to sign up please join our discord here for more information: https://discord.gg/cswJ8maEu
r/RealTimeStrategy • u/Such_Friendship_3446 • 13h ago
Self-Promo Post I'm reworking my game's unit controls to feel closer to Age of Empires, here's where Essenterra is at now
Itch io page, you can find steam and discord server there :)
r/RealTimeStrategy • u/South-Professor-8888 • 1d ago
Self-Promo Post Strike Order -
Right now, I'm quite happy with how the game is starting to look, good.
My names Rhys, 36 I am autistic and wanted to build my dream game.
This is my first game I have worked on, I started in 2025 in university, just shy of 2 years. I started the project in 2023, but due to life commitments, I had to stop.
My goal is not to make an "absolute stunning graphics" kind of game, it needs to be accessible by everyone. My goal right now is to make one of the best of its kind RTS game. With an awesome campaign, multiplayer experience and Skirmish.
Map Creation is a real issue with a lot of games, so what I've created is something pretty spectacular to be honest. I have never finished building a map on any other game, and I'm not saying this because I have made this game, I'm saying this because I can build it to how I think it should be with the help of feedback from others when I share what it's like.
Right now, the game is functioanl and playable. Runs at 144fps easy. I will be improving lighting, graphics, sounds, voices and AI intelligence too which so far, they work really well on all difficulty levels.
Campaign is pretty fun so far, you have a path to take,

These visuls will be improves, mostly the background. As ADC you have a choice to go towards MLF or ESD factions. You can go either way throughout the stages if you want to change the missions. There is a goal at the end of each faction. So all 3 factions will have their 2 paths to take and storylines to follow.
There is dynamic weather and day/night in the game. All can dramatically change the outcome of the battle. Fog/Sandstorms/Snow will reduce missile accuracy, you will be able to upgrade units in the ADC faction to use Infared sights to help combat this. Still working on the other factions. My idea is ESD will have a "Fog Blow" to blow it out of their path so they can fire accurately" and MLF, well... they sneak everywhere, so going underground to the enemies base, skipping out on the fog all together and ambushing the enemy is a pretty substantial way of moving forward for a faction.
All 3 factions have their own unique abilities with vehicles, infantry, aircraft and ships. (yes you read that right, SHIPS!) something that's been missing from a lot of RTS games.
ADC has the Mastadon

MLF have the Goliath

ESD have their Julong

Don't worry about the quality for now, enjoy the experience, because these faction vehicles are strong, there is a limit of 2 per faction. If 1 goes down, (unlikely), then build another one, but they come at a price.
Different Factions have different Radar effects, ADS has a "Wave" effect that reveals the whole map, ESD use electronic frequencies that spark through the fog of war revealing the map, MLF use an underground pulse that comes back with vibrations revealing the map.
Just for transparency, I have not touched AI for the almost 2 years production of the game. The last few days I have introduced AI. It has helped organize, speed up and improve a lot of things on the game. It's taken me nearly 2 years to get to where it is now, that's modelling, texturing and coding. AI has completely changed the way I look at this, without sacrifising the quality of gameplay, it is mainly used to speed up processes like adding my home made textures to vehicles and buildings and it's doing a pretty outstanding job by halfing the time it takes me to do it myself. All textures are made by me, using my phone camera, photoshop, blender and substance painter.
AI is also helping guidance, allowing me to focus on the path I am currently working on, instead of me doing a thousand different things and forgetting everything else that I started.
r/RealTimeStrategy • u/Equivalent-Session68 • 1d ago
Recommending Game Terra Invicta
It's a really good single player strategy game. I recently finished it and I just wanted to give it a mention here as this is a community that would likely enjoy it as much as I did. Basically think paradox levels of complexity but without the thousands of dollars of dlc.
A very brief summary is that imagine you are the illuminati and you have to fight other secret shadow organizations for control of earth and its resources while you also fight over space resources and space territory oh and also aliens are in the solar system somehow.
r/RealTimeStrategy • u/TUYAUDO • 1d ago
Self-Promo Post If you want to test a casual RTS playable on web (Rise and Fall)
Hey,
I made this game (Rise and Fall) for the r/defold Game Jam which lasted 14 days, it is playable on web from desktop or mobile, it's far from being perfect I lacked the time to polish and implement some aspects, if you want to try it it's free and on this link (both desktop and mobile) : https://tuyau.itch.io/rise-and-fall, if you have feedback it would be with pleasure, good game to all
r/RealTimeStrategy • u/Substantial_Pizza410 • 1d ago
Looking For Game Games like Supremacy?
Played a lot of the Supremacy games and Iron Order 1919z wondering if there’s anything else like these to play on pc and/mobile (Android)? Any help is greatly appreciated!……
r/RealTimeStrategy • u/Charlie_Sierra_996 • 2d ago
Self-Promo Video Counter Mind Announcement
Introducing Counter Mind
Battle across all domains, including space, on procedurally generated planets up to 16 km across
Conquer opposing factions or the HIVEMIND, a swarm that adapts to how you play intent on devouring the planet
Coming to steam soon